Polyvis
This prototype was created in 5 non-consecutive days for the October 2025 Week Sauce Game Jam. However, I got a bit caught up in my Halloween celebrations and forgot to upload it on time. The theme "Masks Have Power" inspired Polyvis, a game where different power-ups appear in different types of "vision" modes. This idea came about by interpreting "masks" in the theme as "layer masks" in a game engine.
Directions:
WASD to move
E to interact with pickups
LMB to shoot
RMB to melee
The large, colorful enemies are bulletproof
Point at pickups to interact with them
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