This game prototype was created in 7 non-consecutive days over the course of January 2025 for the Week Sauce Game Jam. The theme was to combine 2 genres that have 10 or fewer entries on Steam. SNACK HEIST combines Cooking and Stealth, allowing you to play as a little kid trying to sneak midnight snacks from the kitchen. Please read the information below before playing for the most pleasant experience.

PROTOTYPE NOTES:

  • In the absence of a proper tutorial, I have added many labels to the level itself and written instructions for you underneath my notes. There are also prompts next to each inventory slot that will remind you of the next step you need to take to prepare the item.
  • The most glaring flaw in the gameplay right now (in my opinion) is that retrieving the stepladder from the closet is just an annoying unnecessary step because you need it for each snack and it takes up an inventory slot. Originally, the parent was meant to have a thought bubble indicating its next destination from a set of random routines, with one routine being checking the closet. If the stepladder was missing, the parent would switch to a faster and more aggressive patrol path. However, as of now, the parent just patrols randomly between 6 points on the map.
  • It seems the shadows in the web build do not render the same as they do in Unity's game window. You can still use the obstacles in the room as cover despite the fact that the light shines through them.
  • The parent may get stuck on the couch while patrolling

Other features that were meant to be included or were considered:

  • Parent having multiple patrol routines where they watch tv, use the bathroom, check the player’s/sibling’s room, check the closet, or get something from the kitchen
  • Using the TV or bathroom as noise cover for the microwave (player could retrieve a remote controller from another room or wait until parent uses TV/bathroom)
  • Some type of distraction to draw the parent away, possibly into their room for a short time
  • Patrolling sibling, possibly takes snacks from the island if they are left there but does not send the player back to their room
  • Complete button prompts to “prepare” snacks
  • Being able to hide in the closet
  • An indicator showing when there is something in the microwave (right now you just can’t interact with it when it is full)
  • Save high scores
  • Timed levels

I welcome your feedback on this overall concept, including commentary on the features I meant to include or was considering, and advice for using Unity. I'm only 1 year into learning game development, so my ears are very much open!

INSTRUCTIONS:

Goal - Sneak as many snacks as possible without getting grounded!

  • WASD to move, use mouse to interact
  • Face items to use them
  • Use the stepladder from the closet to access the upper cabinet
  • Use pop-up menus at the fridge and cabinets to retrieve items and add them to your inventory
  • Use the two inventory buttons at the bottom of the screen to alter/interact with the items in your inventory
  • The Current Cravings menu indicates which snacks you should make next. Deposit fully-prepared snacks in your room
  • After preparing 3 nachos/sundaes on the island, it will become dirty and you have to clean it using the cleaner from the bathroom
  • Look out for the parent patrolling the room. If you get caught, you get sent back to your room. The third time you get sent back to your room, you are grounded

SNACKS:

Here are the directions for preparing each snack. There are also prompts beside each inventory slot that will remind you of what to do next.

Cookies - retrieve from upper cabinet, cut open using scissors at lower cabinet (you can’t take them because it would be dangerous for a little kid to run around the house with scissors!)

Noodles - retrieve from upper cabinet, move away and click inventory button to open cup, fill with water at sink, cook in microwave, then retrieve from microwave

Sundae - retrieve bowl from lower cabinet and place on island, then retrieve chocolate syrup from upper cabinet and ice cream from fridge and add them to the bowl

Nachos - retrieve plate from lower cabinet and place on island, retrieve chips from upper cabinet and cheese from fridge and add to the plate, cook in microwave, then retrieve from microwave

Published 10 hours ago
StatusPrototype
PlatformsHTML5
AuthorMona SD
Made withUnity
TagsCooking, Stealth

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